with Necromantic Aegis. POE networking i suppose. CWDT gems: One leveled linked with Molten shell ( highest base spell damage spell in the game) Level 1 cwdt+ level 1 summon skeleton. I do have the following gem setup: 21/20 Divergent CWDT. I'm not 100% sure how everything works and this might not be the problem, but the build I saw for heartbound loop used 20%, 20%, 18% jewels (so you have to get 98% reduced duration, instead of 99%). With a good amount of armour, it can help mitigate the effect of Heartbound Loop Heartbound Loop Moonstone Ring Requires Level 20 +(15-25) to maximum Energy Shield Regenerate (10-15) Life per second (20-40)% increased Mana Regeneration Rate Minions have 15% increased maximum Life Minions have 10% increased Area of EffectSeriously guys don't play this build. My own calculation is: 4*420 damage from dying skeletons. Recovers (120-168) Mana over 5. 21/23 Anomalous Summon Skelletons. Final update on ward loop. U4GM: Buy Cheap Poe Currency and Items (6% off coupon: z123). Body CWDT Level (After +1/+2) Body CWDT Quality. cambio de cuerpo. This is done by. The Hungry LoopUnset RingRequires Level 70Has 1 SocketConsumes Socketed Uncorrupted Support Gems when they reach Maximum LevelCan Consume 4 Uncorrupted Support GemsHas not Consumed any GemsBe careful where you put your finger. Using 2 Heartbound Loop rings is still as good as using a Nimis Topaz Ring. In the next patch to The Awakening's Closed Beta, we'll be enabling an additional Unique Item, designed by supporter Lagruell. Even if you do end up wanting to trigger Heartbound Loop, Dark Pact kills them fairly quickly. 500c starter build I was running this on day 4 of league start The above pob has notes for ultra budget - 300-500c Level 70 POB This requires 420 heartbound loop rings and more than 1700 life 75 divines pob - 32 million dps Yeah, that'll do it, since now your minion duration (0. 1/0 forbidden rite. 1712 chaos damage (after taking resists into account) This is 3. Operated by. 44. When the axe finally fell,. After thinking this through, I expanded upon this idea. The damage is also affected by your physical damage reduction, so be sure not to have too much armor when trying this. ago. We have too much physical damage mitigation, which breaks the loop. Ascendancy options: 1. Requires Level 38. Presence of Chayula 3% 30% increased. Minions have 15% increased maximum Life. So from my current setup; skeletons, SRS, golem, each summon and death should provide 1400 physical damage. There are builds on PoE ninja that don't use omni, or even cold spells. Heartbound Loop deals 350 physical damage each time a minion dies. We can use catalysts to increase the heartbound damage, but this isn't enough either. Normally Chill will slow down the character but with The Effect of Chill on you is reversed the effects of chill becomes a positive. 3 skeletons with 1 420 damage ring = 1260. Minions have 15% increased maximum Life. Heartbound loop ring explained. Phantasmal Cremation. not saying. However, I am not able to find much information about them. I don't know if it's viable as a build or anything but I thought it was funny, maybe with RF it has potential. Need Help Making Currency, Check Out Some Strategies Here!Hang Out On TwitchThe Community On Disc. Or, for the cheap option, go back to second heartbound. English. 24s is also working. I use a lv5 cwdt and lv11 skelies (11 gives you 3 skeletons). This character has quite frankly ridiculous levels of damage. So you would need 2334 ward to fully mitigate any self inflicted damage while the flask is active. 11; Sanctified Fossil Crafting Worth it, Drop Location; Monochrome Divination Card PoE – Farming Sextant; Heartbound Loop PoE Build & Price – Moonstone Ring; Vital Transformation Prophecy PoE – Magic Ring or Amulet Life Mods; Gilded Breach Scarab. I do have the following gem setup: 21/20 Divergent CWDT 21/23 Anomalous Summon Skelletons 20/20 Anomalous Minion Speed. Regenerate (10–15) Life per second. Life: Spoiler. Using 2 heartbound loop rings at full catalyst makes us take 16 x 420 damage. Heartbound Loop PoE Build & Price – Moonstone Ring; Burning Blood Divination Card PoE – Farming Xoph’s Blood;65 votes, 36 comments. You need to use the calculator to calculate how much life and chaos resistance you need. 13; Anomalous Mirage Archer Support PoEBodyswap Movement, Spell, AoE, Fire, Travel Level: (1-20) Cost: (8-23) Mana Cast Time: 0. . Path of Exile is a free online-only action RPG under development by Grinding Gear Games in New Zealand. We have 2923 Life, 64 Energy Shield, and -60% Chaos Res, so when we trigger Forbidden Rite,. Removing the damage gems lets me run the loop. The damage from Heartbound Loop is counted towards Unbreakable "Total Damage physical damage prevented from hits in the past 10 second" and you can achieve nearly 3000 hp regen using spectral spirits and weapon swaping. right now you are doing only the half the damage. I m using one hearbound loop rimg so other can be syntesiyst onslought ring. However, the mana. I seem to be taking more damage from Heartbound Loop + Forbidden Rite than I should with both Progenesis and Petrified Blood active. In the words of Jousis: Infinite healing doesn’t matter if we can get one-shot. I'm coming up with a wacky CWDT build and need to know pretty much ALL sources of self damage in the game. I do have the following gem setup: 21/20 Divergent CWDT 21/23 Anomalous Summon Skelletons 20/20 Anomalous Minion Speed. Phantasmal Lightning Arrow PoE; Shuddering Fossil Mods, Cast, Attack, Movement Speed & Drop Location Biome; Heartbound Loop PoE Build & Price – Moonstone Ring; Primal Dustcrab Grain PoE 3. The peace of mind is worth the grind. Does the corpse explosions from bubonic trail death walk count as consuming a corpse with Soulwrest?I'm having a terrible time due to an incessant bleeding debuff on my character regardless of which enemies I'm killing. Another issue you will have is doing enough self damage with only 1 heart bound loop without catalysts. . At that point its kinda the more Ward. Dead Reckoning PoE Build; Daresso’s Salute Vaal Corrupted Mods, Price – PoE Citrine Amulet; FFXIV Endwalker New Fashion Accessories 6. There are a couple other players that are doing the exact same thing, more or less, which can be found like so: here are the basics of the build. Can get one that benefits you defensively or offensively. I'm still trying to figure out the mechanics of exactly how Blade Blast works, but I think Blade Vortex and Ethereal Knives are not necessary. Equipping two Heartbound Loops will make you take 700 physical. but if i use the heartbound loop with 350 physical damage then summon skeletons doesn't sync at all with ice spear so how much quality do i need on summon skeletons for it to work the best? Best you can do is Skyforth with blood magic to make every enemy hit stun you. The specific bugfix linked on the wiki says "Fixed a bug where Doedre's Elixir and Scold's Bridle could stun the player. When im swaping to other helm and lvl 21 anomalius skeletons and lvl 21 cwd loop is not working. You can still keep the Skeletons on a high level because they scale the Dark Pact damage. Initially I tried building around two Heartbound Loops, but found the self-damage a bit overwhelming on paper. Grand Spectrum is the name shared by nine different unique jewels that each grant scaling bonuses based on the number of jewels called ‘Grand Spectrum’ placed into jewel sockets on the character’s passive skill tree. Eye of Innocence. 3. Heartbound Loop. 25 secCan Store 1 Use(s)Requires Level 38Each supported spell skill will track damage you take, and be triggered when the total damage taken reaches a threshold. Then level your less duration to lv 9 with 16% quality. 25s for lv20 CWDT (can be reduced to 0 for better equipment) Body CWDT Gem Quality Normal Divergent. Self damage -. 1/0 forbidden rite. See upgrades section, too many options, see poe. Removal 1 heartbound loop just allows you to use a rare ring to fix res/life/recoup/socket if unset, also mana recoup on ring is mandatory if u want play with 27%cdr Reply reply. Level: 1. (mana mastery). ago. We Summon Skeletons, and when a skeleton dies, the ring will do 420 damage to you. Each supported spell skill will track damage you take, and be triggered when the total damage taken reaches a threshold. . It happens a few seconds after I kill enemies and lasts between 5 - 10. Recovers (435-609) Life over 5. The heartbound loop will also have enough when hit triggers to proc the consecrated ground fairly consistantly, giving me all of the other inquisitor bonuses that go with it. Oni Goroshi + MoM. Then all you need are CDWT + spell setups, damage recouped as mana, damage recouped as life and thats pretty much the build. 4 x 1. With a good amount of armour, it can help mitigate the effect of Heartbound Loop Heartbound Loop Moonstone Ring Requires Level 20 +(15-25) to maximum Energy Shield Regenerate (10-15) Life per second (20-40)% increased Mana Regeneration Rate Minions have 15% increased maximum Life Minions have 10% increased Area of EffectIm going to do the exact build you are going to do minus the heartbound loop. Best you can do is Skyforth with blood magic to make every enemy hit stun you. Alright, i managed to loop with this build. + (15–25) to maximum Energy Shield. so theoretically up to 45% back over 4 secs gained from Forbiddenrite + Heartbound loop self damage. Coins. 6 = 3,625 2320 should come from Forbidden rite. The important distinction to make here is that neither Chill, Freeze, or Temp Chains modified your move speed, but rather modified your animation speed. This is why the workaround is in place. you need lv21 skelies to hit 4 minions/cast, without a global +1 you might as well do lower level. I have anomalous minion speed gem + 3x"To. English. You can achieve permanent loop no issue on 15ex without divergent cwdt. fandom. blood rage. 00 seconds. (20–40)%. One Or Two Skills Don’t Trigger. Hence the name. Defence. r/MonsterHunterMeta. 500c starter build I was running this on day 4 of league start The above pob has notes for ultra budget - 300-500c. These skills will instead fire a payload arrow into the air to land at a targeted location. We can use catalysts to increase the heartbound damage, but this isn't enough either. With 31. 6. Those builds summon like >10 minions per second in order to work. First, you can use a longer duration like 1 second and still have a fast clearspeed (since it's not intended to do damage with the trigger skills. Rings. Flat HP 10,000 Life% Minion Life 67% Passive Tree 110% Crafting 30% (15% on Chest Armor, 15% Helm) 2x Heartbound Loop 30% Maligaro's Lens 20% Fortified Legion Jewel 15% Ascendancy 120%. Currently running a 1sec conqueror kill cwdt build, heartbound loop with unbreakable ward, you only have to press 1 flask and weapon swap once per map and you just run, running volatile dead, blazing salvo, arc, frostbolt and ice nova, all autoaiming skills, with secrets of suffering getting full effects on sirus aw9, can sustain like 600 delve stacksPATH OF EXILE 3. And aslong i have testet it you need a 21 Anomalous Skelly +21 Divergent CWDT Setup when you like to Play with onely 1 Heartbound Loop becaus you onely cast 3 Skellies and with 21 it is 4. (350-420) Physical Damage taken on Minion Death. However, for some reason I am unable to support a lvl 14 (1980 dmg) loop. 18 - CORRUPTING 576 HEARTBOUND LOOP RINGS - WARDLOOPERS DELIGHT!!0:00 - Intro1:03 - Corrupting Begins11:22 - ResultsThanks again to ConfusedC. Minions have 15% increased maximum life. It's a decent way to counter or recover from a variety of DoT's/non-hit damage effects. ago. If you have a lot of life, you'll take a lot more damage, So if you're taking all that damage, it needs mitigated with Ward. You can also get free life regen if you use indigon. The long explanation: 1) In order to constantly summon minions, the build uses Two Essence of insanity. We Summon Skeletons, and when a skeleton dies, the ring will do 420 damage to you. 1) 1x19% &4x20% reduce Skeleton duration Army of bone which will make them die almost instantly and should at the same. . 64. Regenerate (10-15) Life per second. Characters die when they reach 0 life and must be resurrected in town. Continue reading "PoE Act 7 Map Guide, Walkthrough,. Exalt slam last mod if necessary. Contract: The Nameless Play PoE Heist 3. Now, if you want to get really serious about defense, you will probably need to discard heartbound loop entirely, get lots of armour and trigger self damage using CWC forbidden rite + CWDT forbidden rite. Caustic Arrow Attack, Projectile, AoE, Duration, Chaos, Bow Level: (1-20) Cost: (6-10) Mana Attack Damage: (55-64)% of base Effectiveness of Added Damage: (55-64)% Projectile Speed: 3260 AoE Radius: 20 Fires an arrow which deals chaos damage in an area on impact, and spreads caustic ground. 20/20 Anomalous Minion Speed. Heartbound loop deals damage on minon death/duration ends - resummons skellys - infinite selfdamage loop. (Well pretty much most of them) Reply Raicoron ༼ノ ͜ ༽つ. This way Forbidden rite won't damage your life pool. ToTA Cheat Sheet with pricings from PoE. Description. Small problem; with 195% recoup, it takes you a little over 2 seconds to stabilise damage taken vs. Ward With Flask On. The Envoy PoE NPC; Winterheart PoE Build & Price – Gold Amulet; Dread Banner PoE Aura Skill Gem, Support Gems Build, Aura Effect, Fortify; Basic Disguise Kit PoE Heist Tool 3. Skeleton Duration: 0. My problem was that i equipped a 4th flask without the 71/95 requirement and my forbidden rite was linked with a cwdt lvl 1. SyrianRefugeeee • 1 yr. 19 added six new Grand Spectrum jewels. Hey there! I am trying to move to a one heartbound loop setup. The Hungry Loop consumes. I'm really interested in the Victario's talk, because on PoE trade a 600ES 100 Maximum Life body armour simply doesn't exist (maximum I have seen is like 550ish ES. I could also cheat with the skeletons and link a less duration so I'd need less jewel slots to army of bones. 22] CWDT Ward Loop Scion, very easy guide [15 divines]Fix is technically extremly simple, just expensive. Gives access to GPT-4, gpt-3. But I can think of a number of non-dodge/eva builds that can benefit from it. Love the creativity. TEXT GUIDE: MARKET: LINK:. Lags are part of my everyday poe experience but unless I am trying to escape a monster with a temporal bubble, this build will deny the monsters and my traitorous internet an underhanded victory. Death's Oath + MoM. (20–40)% increased Mana Regeneration Rate. 20 Scion CWDT Ward Loop Build Guide - 15 Divines Easily Achieved! This build uses a combination of The Traitor keystone, cluster jewels, Olroth's flask, Heartbound loop ring, Forbidden Rite and To Dust Jewel to create a character that will take 3580 damage every second and cast spells with CWDT linked to them. i guess, i will switch out the 19% dust for one with 17% or so,. 500c starter build I was running this on day 4 of league start The above pob has notes for ultra budget - 300-500c Level 70 POB This requires 420 heartbound loop rings and more than 1700 life 75 divines pob - 32 million dps This makes it easier to have higher chaos res with your forbidden rite setup or allows you to use 2 Heartbound loops instead to be able to proc level 20 gems (level 21 if you have divergent cwdt). Regenerate (10–15) Life per second (20–40) % increased Mana Regeneration Rate Minions have 15 % increased maximum LifeBut I've wanted to do a Ward Loop character and I feel like without Omniscience INQ would be a lot of dmg to ignore resists and cap crit. Phantasmal Cremation is an Alternate Quality gem of Cremation. Requires Level 20. Heartbound Loop - CWDT setup; why my loop breaking? Been working on using Heartbound Loop spell loops since I was curious after watching one too much Jousis. 3. PoE Planner - Updated. They are detonated using Umbilicus immortalis and Coruscating Elixir. the wiki says its a fixed 60% reduced cooldown recovery in the bubble. 20/20 Anomalous Minion Speed. r/pathofexile • PSA: The challenge reward armor set had a fifth tier added to the body armor after the initial reveal video and it now has an orange radiating aura character effectThe calculator is correct, you need 2970 life or more. I actually have an occutlist with 4k life and 1. Heartbound loop ring explained. 13Updated to 9M Sirus damageRegenTh. PoB import: data: - skeletons (anomalous 11/20) cooldown/duration = 0. Removing the damage gems lets me run the loop. CwDT Heartbound loop CDR breakpoints. 33/s (14. This stems from their active self-hit methods (heartbound loop or scolds), which require a high chance to self-shock generally necessitating a self-curse conductivity with alt qual + ashes (alternatives such as inquis flesh/flame are also pricey). Basically you want to ramp up the self damage starting with the 3 Spectral Spirits. I stumbled over Bodyswap in Expedition myself, and actually tried playing it in Scourge. Heartbound loop does 450 Physical damage, at 500 Olroth Ward you fine for that - assmuing there are no mapmods or curses increasing it. WHY. Yes, the cooldown for CWDT is 0. RF, Rage, Blood Rage, Golden Rule, Heartbound Loop, etc, etc. Ninja. You can check the duration in POB calc > summon skeleton > duration. Just have to craft gear and use 2x heartbound loop and the unique belt most budget builds use. Heartbound Loop. Skeleton Cooldown: 0. after some help i managed to get my loop work. That would give us a total damage for cwdt of 6720. 500c starter build I was running this on day 4 of league start The above pob has notes for ultra budget - 300-500c Level 70 POB This requires 420 heartbound loop rings and more than 1700 life 75 divines pob - 32 million dps As a summary, instead of using Olroth’s Resolve to grant enough Unbreakable ward to absorb the damage from Heartbound Loop, we stack flask effect with Progenesis and Petrified Blood to convert 95% of life lost from hits into life lost over 4 seconds. Trigger whatever spell you want with cwdt castrate. This is because the skeletons have a. 11, Skills Changes; Atlas Screen Hotkey Keybind Shortcuts PoE; The Mad King Divination Card PoE – Farming The King’s Path; Heartbound Loop PoE Build & Price. etuhoha • 3 yr. But you will also notice that the skeletons died too slowly, and the loop is not fast enough to be useful. A place to talk about POE builds, mechanics and interactions. Heartbound has the advantage that it loops in itself with CWDT + skellies. For those who don't know: The loop is achieved by 5x Army of Bones jewels to give 98% duration reduction which gives a skeleton duration in real time in 0. but if i use the heartbound loop with 350 physical damage then summon skeletons doesn't sync at all with ice spear. just need enough life for fr to deal enough dmg to get you to the cwdt breakpoint (and enough ward to tank the fr damage). . When the axe finally fell, Seryl shared his pain, and the last thought that flickered through his fading mind was her broken, shattered scream. You are standing in a Sigil of PowerYou deal. 9k ward and also 20% damage reduction from ascendancy and high block. Poe lets you ask questions, get instant answers, and have back-and-forth conversations with AI. But I see other people in this thread saying you should be 98+ which honestly isn't happening, I hate playing the build i used for leveling, I don't want to invest in it and if I wanted to 5 way AFK. Herald of PuritySpell, Herald, Minion, Duration, PhysicalLevel: (1-20)Reservation: 25% ManaCooldown Time: 1. Spamming weapon swap with 2x insanity weapons was discussed in that reddit thread as a means to trigger. Covered In Ash is a debuff that causes the affected target to have less movement speed and increased fire damage taken. Cursed by a level 10 Vulnerability, I would expect to take 350 * 1. (20-40)% increased Mana Regeneration Rate. With no mitigation and two heartbound loops, you take 700 damage per hit. WARDLOOP | Mechanics Explained in Detail | Example…•Heartbound Loop's unique effect causes the player to take secondary damage,[1] and as such. Heartbound loop ring for the 350damage on minion's death. PoE Discord (#wiki) in: Divination Card. 0 coins. 392 damage. With all the "physical damage reduction" stacking from Endurance Charges, Juggernaut nodes, Soul of Steel etc. Craft the mana recoup mod for very high chance to hit life unveil. ninja, and DontRageQuitBro for inspiration. 500c starter build I was running this on day 4 of league start The above pob has notes for ultra budget - 300-500c. Because this gives a much faster trigger rate, giving you a lazer like style. Once you have 10, each time a new one spawns, an old one is replaced (it dies) and you take 350 damage from heartbound loop. I. but it needs testing) 4 flasks:Heartbound Loop. Drop one Heartbound Loop for a stat stacked ring. Yeah, that'll do it, since now your minion duration (0. 4s. Auto Cast Heartbound Loop CWDT - Storm Brand -1403% Lightning Damage 267% Cast Speed - 5M Sirus damage. ; Heartbound Loop Heartbound Loop Moonstone Ring Requires Level 20 +(15-25) to maximum Energy Shield Regenerate (10. PoE Discord (#wiki) in: Divination Card. + (15–25) to maximum Energy Shield. Server: PC, Xbox, PS. Petrified Blood is absolutely necessary, because you would otherwise be trying to trigger a second Forbidden Rite. Heartbound Loop. Summon Phantasm Support Support, Minion. Crown of Thorns - Take 5 Physical Damage when hit by Attacks. It supports bow attack skills that fire arrows forwards as projectiles. I’ve tried to look at Poe Ninja, but other than that - are there any resources or guides that would be helpful for a CwC variant? Thanks in advance!Heartbound Loop Heartbound Loop Moonstone Ring Requires Level 20 +(15-25) to maximum Energy Shield Regenerate (10-15) Life per second (20-40)% increased Mana Regeneration Rate Minions have 15% increased maximum Life Minions have 10% increased Area of Effect 350 Physical Damage taken on Minion Death When the axe. Heartbound Loop Mechanics. 5-turbo, Claude from Anthropic, and a variety of other bots. Divine Toll: A PoE trade tool and API built for bulk. + (15-25) to maximum Energy Shield. Heartbound Loop - 420x3 = 1260 self damage every 0. Removing the damage gems lets me run the loop. So I asked myself, if it is possible to build such a loop, so that it is HC viable. U4GM: Buy Cheap Poe Currency and Items (6% off coupon: z123). Your heartbound loop needs quality. . Icon: G. Wow, this is truely peak PoE :). Unbreakable Ward absorbs/prevents the damage taken before Life or ES. ago. 2s duration if you add 1% reduced duration. If you want to go up and close to boss, phantasmal is best. 6 is -60 chaos resistanceWith 2 Heartbound Loops, that's an extra 1260 damage which meets the level 16 CWDT. As soon as I equip the rare ring Ice spear. Shock nova has two hits, one delayed. Even if it provides no benefit, the + skill is good. So get 3000 life. 13 Atlas. 8k wardHeartbound Loop inflict dmg on us (you sick bastards) Auxium lowers cold dmg needed to inflick full duration freeze on us 2 curses: Frostbite for rising freeze chance Temporal Chains to extend freeze duration (Ustoppable should only prevent character actions, not duration of effects. Basically this build does not use summon skeletons/Heartbound loop tech to trigger cwdt. My own calculation is: 4*420 damage from dying skeletons. In short: U make self damage loop with Heartbound Loop, CWDT, Summon skeleton and Forbbiden Rite and trigger ur main Damage spell with CWDT automatically. 500c starter build I was running this on day 4 of league start The above pob has notes for ultra budget - 300-500c. Things I already know: Boneshatter skill. 0. You will be rocking 250 ping constantly as it is so heavy on the servers. Heartbound Loop Heartbound Loop Moonstone Ring Requires Level 20 +(15-25) to maximum Energy Shield Regenerate (10-15) Life per second (20-40)% increased Mana Regeneration Rate Minions have 15% increased maximum Life Minions have 10% increased Area of Effect 350 Physical Damage taken on Minion Death When the axe finally fell, Seryl shared his pain, 3. Operated by. Heartbound Loop / Cast on Minion Death. got em all in my gloves so skele - anom minion speed- fr -cwdt lvl5. Valheim Genshin. 25 sec (Ward absorb all damage) lv1 CWDT with Forbidden Rite - 40% life x chaos resistance (my case 3090 x 0. This comes to 1260 out of the 2935 damage we need. Behead Support PoE Skill Gem Build 3. righteous fire. Consuming a corpse spawns a phantasm. In fact you should be using Minion Life and Empower instead of trying to lower their duration. The loop part comes from "Heartbound Loop" a unique ring which deals phys damage to you whenever your Minions die. However, converted damage is affected by modifiers that apply to. Each cast of Summon Skeletons will hit 4 times (spell echo for 8). 6 seconds (down from 0. How crazy! PoE can be so unintuitive. Hiltless. (700 /30 *100) You can get 100% increased on body armour. Blastchain Mine supports spells, or. 戒指 , 月光石戒指. 2 seconds, and also if forbidden rite does damage in the same window, CWDT 21 will proc. Here we can utilize a passive. Heartbound Loop Mechanics. etuhoha • 3 yr. A divergent cwdt at level 21 triggers at 2864 damage. One way to chill yourself is by using: Any source of physical damage taken as cold. 79/s to 4. 2. A place to talk about POE builds, mechanics and interactions. This is my favorite Walking simulator build for this league, it plays very smoothly and everything is automated so you don't ha. 2 srs gems cannot be triggered in the same frame so this dosnt really work reliable either. Twitch: Discord Server: To make this build work, u need 2 heartbound loop rings (420 phys dmg taken), Olroth Flask, at least 850 ward with olroth flask on, enough flask charges gained from tree, reduced charges used from belt, NO ARMOUR or phys dmg reduction at all, belt with crafted 9-12% cooldown recovery and +1 all gems amulet (for damaging skills and to make. Pressing "x" for weapon swap causes the spectral spirits to die, and summons 3 new ones. Eye of Innocence. You can only have one Sigil of Power at a time. So whichever works on Scold's will work with FRite. Can get one that benefits you defensively or. Heartbound Loop Heartbound Loop Moonstone Ring Requires Level 20 +(15-25) to maximum Energy Shield Regenerate (10-15) Life per second (20-40)% increased Mana Regeneration Rate Minions have 15% increased maximum LifeHeartbound loop + insanity weapon swap + cwdt interaction was publicly illustrated in video and forums by dreamscythe over 2 months ago and highlighted 1 month ago in the reddit thread for Weekly Build Showcase #7 - Explosive Auto Summoner. I'm not familiar with your specific build, but I am figuring out a Heartbound Loop setup as I go along. If you want Ice Spear to split near the edge of RF, get divergent / normal 21. Your skeletons only deal 1260 to you (420*3 from heartbound loop). and im also looking on increasing corpse life since aukuma's will turns zombies into corpses. ago. 25sec you need to take 528/0. I noticed on PoE ninja a few people already had this idea there are a few INQ doing this. When the axe finally fell,. Heartbound Loop Heartbound Loop Moonstone Ring Requires Level 20 +(15-25) to maximum Energy Shield Regenerate (10-15) Life per second (20-40)% increased Mana Regeneration Rate Minions have 15% increased maximum Life Minions have 10% increased Area of Effect 350 Physical Damage taken on Minion Death When the axe finally fell, Seryl shared his pain, The duration of skelletons is reduced to the cooldown duration of cwdt. 70 sec Critical Strike Chance: 6. Body CWDT Gem Quality Normal Divergent. . The idea behind this guide is to make it as easy and simple as possible. CWDT triggers at 3580 - 20% due to it being divergent, so at 2864, so this should work. Heartbound Loop's unique effect causes the player to take secondary damage, and as such it cannot be evaded, blocked, spell blocked, dodged, or spell dodged. Simply get your minion speed to 20% quality, remove the duration mastery at Window of Opportunity cluster, and that should fix your issues. Of course, once the loop works properly, you will just kill yourself by FR damage - get some ward on gear, and defense mastery at Serpent Stance cluster.